[PC] Call of Duty: Ghosts 2013(Reloaded)+Update 1,2,3


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Call of Duty Ghosts-RELOADED


Release Info

RELEASE DATE…..: 11/2013
Steam……………..: PROTECTION
DISC(S)…………..: 1
GAME TYPE ………: Action
Engine……………..: IW Engine
Mode(s)……………: Single-player, Multiplayer

Relesae World Date…………: 05 November 2013
USA………………………………: 05 November 2013
EUR………………………………: 05 November 2013

Release Description

Call of Duty: Ghosts is an extraordinary step forward for one of the largest
entertainment franchises of all-time. This new chapter in the Call of Duty
franchise features a new dynamic where players are on the side of a crippled
nation fighting not for freedom, or liberty, but simply to survive.

Fueling this all new Call of Duty experience, the franchise’s new next-gen
engine delivers stunning levels of immersion and performance, all while
maintaining the speed and fluidity of 60 frames-per-second across all

Single Player Campaign

– Ten years after a devastating mass event, Americas borders and the balance
of global power have changed forever. As what’s left of the nation’s
Special Operations forces, a mysterious group known only as “Ghosts” leads
the fight back against a newly emerged, technologically-superior global

– A New Call of Duty Universe: For the first time in franchise history,
players will take on the underdog role with Call of Duty: Ghosts;
outnumbered and outgunned, players must fight to reclaim a fallen nation
in an intensely personal narrative. Gamers will get to know an entirely
new cast of characters and visit locales in a changed world unlike
anything seen in Call of Duty before.

# CREATE A SOLDIER – In Call of Duty: Ghosts you don’t just create a class, you create a soldier, a first for the franchise. In the new Create-A-Soldier system, players can change the physical appearance of their soldier by choosing the head, body type, head-gear and equipment, and for the first time in a Call of Duty® game, the player can also choose their gender. With 20,000 possible combinations, this is the most flexible and comprehensive character customization in Call of Duty history.

# PERKS SYSTEM – The new Perks system has more perks than ever before. Every perk has a value from 1 to 5, and you have 8 points to allocate. So for example, choose 4 perks each valued at 2 points a piece, or even 8 perks, each valued at 1. You could also choose to get rid of your secondary weapon and get up to 11 perks.

# KILL STREAKS – There are over 20 NEW Kill Streaks in Call of Duty®: Ghosts — such as Juggernaut Maniac, Helo-Scout, Vulture and the ODIN Strike. You can even bring in Riley, from the single-player campaign, as your guard dog to warn you when enemies are near, and to attack enemies if they get too close.

# SQUADS – Squads introduces a whole new level of competition to Call of Duty. We’ve taken the best parts of the Multiplayer experience and combined that with a vastly improved AI and our new mechanic of creating your own squad-mates. All the hard work you’ve put into customizing, playing, and prestiging your squad can now be put to use on a brand new playing field.

# NEW ENGINE – From maps and modes, to animation and audio, to who you are as a player — this is the biggest overhaul of multiplayer since the original Modern Warfare®. Things like Sub-D, Displacement Mapping, Real-Time Lighting, and Dual-Rendering tech gives us the ability to build the most visceral gameplay experience we’ve ever created. And at 60 frames-per-second across all platforms, there is nothing like Call of Duty Multiplayer.

# DYNAMIC MAP EVENTS – We’re immersing players in the multi-player maps in ways similar to what we’ve done cinematically in single-player, while adding new ways to play and interact with the environments in a meaningful way. So we’ve introduced new interactive elements and player triggered events that make the maps evolve as the match goes on. There’s a huge range here. From player-triggered traps to map-changing killstreaks, the entire landscape can shift and require new tactics and strategies.

# AUDIO DESIGN – A completely revamped audio design featuring an ADSR-based reverb system, reactive emitters and locational battle chatter gives you a more immersive experience.

# TACTICAL MOVEMENTS – Call of Duty®: Ghosts has redefined how you move through the world. a new contextual lean system now allows you to lean around obstacles without adding button combinations. a new mantling system allows you to move fluidly over objects, while not losing momentum. the knee slide allows you to naturally transition from sprinting to crouch to prone.


1. Unrar
2. Burn or mount the image
3. Install the game.
4. Copy over the cracked content from the /Crack directory on the image to your game install directory
5. Play the game
6. Support the software developers. If you like this game, BUY IT

For Update 1:
1. Unrar
2. Install the update. No other updates are required for this release
3. Copy over the cracked content from the /Crack directory to your game install directory.

For Update 2:
1. Unrar
2. Install the update. No other updates are required for this release
3. Copy over the cracked content from the /Crack directory to your game
install directory
4. Play the game.

For Update 3:
1. Unrar
2. Install the update. No other updates are required for this release
3. Copy over the cracked content from the /Crack directory to your game
install directory
4. Play the game.

Change Log:

New Features
#CODeSports option added, providing further MLG support; Contains a Broadcast mode and the ability
to enable the latest MLG ruleset in both online Private Matches and System Link

-Nvidia SLI performance improvements
-AMD performance improvements, reducing in-game hitching on cards with 1Gb RAM
-CPU performance optimization for PCs with less than 4 cores
-Changed the less than 6Gb RAM minimum spec. fence from a blocking error to a warning screen
-4k display option added
-Improved framerate performance when traversing moving platforms.
-Improved latency for AMD graphics cards.
-Improved performance issues caused by spamming.
-Improved shader warming and level load performance.

-Fixed a rare crash when quitting out of an MP match while calling in a squad -mate with a riot shield equipped.
-Fixed a crash which occurred when renaming a loadout as the match was starting
-Fixed a crash when the host of a Wargame match could crash if they are pulled out of the match
-while in a 5 player party
-Fixed an MP Siege rare crash on load
-Numerous other MP in-game stability fixes
-Fixed crash in CODeSports play.
-Fixed spawn crash for specific maps/modes.
-Improved usability of broadcaster HUD.
-Additional animations added for broadcaster mode.
-Improved steam friends functionality.
-Fixed smoke flickering and graphical corruption within blurred area of dual render scope.
-Re-enabled fur and smoke DLLs from nVidia.

Key Changes
-Further spawn logic improvements
-Fixed a spawn exploit where players would always respawn at their team spawn within the first 15
-seconds of a game, even if an enemy was nearby
-Increased XP rewards slightly for Operations and early tier weapon challenges
-Added leaderboard for Search and Destroy game mode
-Numerous map exploit fixes in MP and Extinction
-Numerous Anti-Cheat fixes
-Fixed collision bugs on multiple maps
-Infected now has its maximum players increased to 18 players
-Care package stacking exploit fix
-Increased Search and Destroy XP to give 10x XP instead of 5x XP
-Search and Destroy, now has its own online playlist

Additional Fixes
-Fixed a very rare bug where player couldnt get their first squad member
-Fulllscreen, Alt+Tab and Minimizing bug fixes
-Improved character models rendering, when viewing players with the Gryphon
-Accuracy fix for Steam cloud-storage space check
-Spectator movement improvements
-Further support for the COD App
-Clan tags no longer missing a bracket when viewed in-game
-Dedicated server bug fixes
-Moving the game over to a second monitor is now saved
-Fix for seeing empty player name when joining a game in progress
-Reduced upwards velocity when performing a melee charge
-ADS while moving in a remote turret is now allowed
-Dog no longer twitch when player is too close
-Blur effect from being underwater persisted in killcam when player was killed with trinity rocket
-Ping for bots now returns a more accurate 0ms
-Fixing mouse scroll not working on the final scoreboard
-Fixed a very rare issue where the left pistol could shoot two bullets instead of one
-Preferred weapon stat in the player stats lobby page, is now accurate
-Vehicle explosions sometimes did not appear in killcams; fixed
-Fixed a bug in the Single player space mission; minimum specification PCs sometimes failed the start of the mission due to being thrown into space at high velocity
-Fixed a rare issue with corpses flickering after prolonged play
-Disable the create clan button when the service is unavailable
-Added error popup to the Call of Duty Account button when the service is down
-Added an error message on the Clan section of the Friends List when the service is down
-When losing internet connection, then attempting to modify a loadouts perks, the game now returns you to the main menu.
-Updated video graphics option to query for TXAA support
-Balanced the Focus Perks view-kick scale
-Fixed bug where clan tag colors were not showing up on Clan Details page
-Fixed an issue where mantling while going through a blitz portal would sometimes not teleport the players
-Adding patch & background reward for Call of Duty Account Registration
-In Extinction, fixed a rare issue where the alien wouldnt retreat On exit from the graphics options, the Apply Settings prompt was appearing when nothing had been changed;

-Fixed an issue in Extinction when the hive chopper wouldnt show up if an attack chopper was bought during a
-very specific window of time
-Fix for sometimes spawning from last stand without a weapon in hand in Extinction
-Fix for a few last stand revive weapon bugs in Extinction
-Added new MP spawn music
-Fixed an issue with the ammo counter sometimes not showing up properly in safeguard
-Fixed a rare issue where the Score/XP popup (i.e., +100) didnt appear when killing a player in Squads Mode
-Changing the leaderboard filter then scrolling would sometimes cause the user to be sent back to a previous
-menu screen, fixed
-Fixed performance issues when quickly mouse scrolling with the wheel through leaderboards
-We now show dog tags to spectators in Search and Rescue
-Ensured the ratchet sound only plays when first entering the summary after a game
-Replace generic unlock icon (head/helmet/uniform) with text description of item
-Fixed a bug with shooting down a heli sniper with a gryphon Riot shield assists challenge balancing
-Fixed bug where if you moved the mouse over the member list you couldnt go left with a gamepad
-Fixed operation completion bonus to account for multi-tier operations rolling over
-Improved UI messages to explain rewards
-Added a Track Operation button helper text in the operation selection menu
-Make it so the CoD Anywhere confirm button does not disappear when you back out of a field edit popup
-Fix for mismatched player cards in extinction mode
-Added thermal hybrid scope hint in extinction HUD
-Fixed an issue where backing out of a certain error popup would cause the player to sit in a lobby that
-wouldnt fill up in Squad Assault
-Fixed unlocalized text in the Extinction unlock screen for Extinction abilities.
-Fixed a variety of map specific spawn issues .
-Fixed lobby migration closing the create a class screen.
-Fixed not showing attachments and weapon camo for players while in private match lobby.
-Fixed dog’s extended kill not showing properly in final killcam.
-Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn’t equipped.
-Fixed split screen UI issue that could potentially leave player in a bad state.
-Fixed issue when selecting store from squads.
-Fix to remember spectator team when switching to freecam in broadcaster mode.
-Fixed issue with loading into specific maps with ghost mask equipped.

System Requirements

OS: Windows 7 64-Bit / Windows 8 64-Bit
CPU: Intel® Core™ 2 Duo E8200 2.66 GHZ / AMD Phenom™ X3 8750 2.4 GHZ or better
HDD : 40 GB HD space
Video: NVIDIA® GeForce™ GTS 450 / ATI® Radeon™ HD 5870 or better
Sound: DirectX® compatible sound card
DirectX®: DirectX® 11

OS: Windows 7 64-Bit / Windows 8 64-Bit
CPU: Intel® Core™ i5 – 680 @ 3.6GHz
HDD : 40 GB HD space
Video: NVIDIA® GeForce™ GTX 760 @ 4GB
Sound: DirectX® compatible sound card
DirectX®: DirectX® 11



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Call of Duty Ghosts-RELOADED


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